I’ve had people ask me for advice on rewriting and, honestly, I don’t know what advice to give. I guess I’ll just explain my experience of it thus far, as that’s all I can do at this stage since I’m only part way through my first ever full rewrite myself. What I will say from … Continue reading Rewriting is hard
So... I haven't been on here for a while. Coming close to a year actually! *slaps wrist* Bad Aimee. I want to try to do more on here. Way more. But, there has been a lot happen in the *ahem* nine months since I last posted. Firstly, I finished a book! *fanfare plays* Honestly, that's … Continue reading It’s been a while…
This time we’re going to look at all the terminology I introduced last week in action. I’m going to put the plot of Mulan into my structure outline to demonstrate how each part works. Enjoy! Normal World: Status Quo – We see Mulan running late. Which is a usual thing for her, we gather. She’s … Continue reading Story Structure: Part Two
Many emerging writers come to me when they find they are struggling with their WIP. I always begin with the same question, “What is your story about?” Often, I get this response, “Well, my story isn’t plot-driven. It is a character-driven story.”
I have no plot…and please stop asking me because it makes me want to drink heavily.
There really is no such thing as a purely character-driven story. Character and plot are like two keyed cogs. One drives the other. The plot pushes the protagonist to grow and as the character grows, this in turn drives the plot.
For instance, in The Lord of the Rings the plot problem (Toss evil ring in a volcano before power-hungry necromancer takes over Middle Earth) is what forces the Hobbits to leave The Shire. Ah, but once they leave, how they respond to escalating threats determines plot.
For instance, they…
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So, a while back I wrote a post called Four Part Story Structure. Today, I am going to expand on that with the knowledge I have gained in the past few months. First off, I am going to explain some terminology that I will use in the structure outline. These are the essential parts of … Continue reading Story Structure: Part One
Soooooo.... I haven't been on here for a while. Oops! Well, I'm back. And I aim to post A LOT more regularly. I think I will start with an update on my Four Part Story Structure post... There's a few things to add in there.
This time we will be looking at forming our antagonist. It is important that we get to know our antagonists very well as they will be the main source of conflict in our stories. We must go through pretty much the same process as creating our protagonist – and creating your antagonist may even be … Continue reading Agonising over Antagonists: Part Four
In a series you need more than one BBT. As each book concludes, your hero needs to defeat bigger and bigger BBTs. In Zelda you have several different dungeons, and as you go on through the game the BBTs become more and more difficult to defeat. This is how it should be in your books … Continue reading Agonising over Antagonists: Part Three
So, to pick up where we left off last time, I just wanted to say that the list of antagonists I had is certainly not an extensive, all-inclusive one. I outlined some of the more common antagonists we would find in stories, and could use in our own. There are plenty of others, but I … Continue reading Agonising over Antagonists: Part Two
Antagonists are the core of any story. They are the ones who set the inciting incident into motion. They are the ones providing resistance and conflict in the protagonist’s life. It is essential to understand our antagonist to understand our story, because it will fundamentally be the antagonist’s and our protagonist’s goals opposing that will … Continue reading Agonising over Antagonists: Part One